This community has been established for everyone interested in sharing ideas, experiences and information regarding the integration of exercise with video gaming.
Connecting exercise equipment to video game consoles and home computers goes way, way back.
Nolan Bushnell, Atari founder, recalls an Atari exercise bike created in 1979-80 where gamers could only play one game, PAC-MAN. “The characters moved according to how fast you pedaled,” he recalled in a telephone interview last week. “The handle bars moved right or left depending on which direction you wanted to go.”
The Exertris Interactive Exercise Bike
Targeted to health clubs, the Exertris Interactive Exercise Bike incorporates a rugged, high-end exercise bike with a high-performance gaming system based on Windows XP Embedded. The device, which is located at the base of the bike, includes 256 MB of RAM; an AMD Duron 800-MHz CPU; a 1024 × 768 LCD color display; an NVIDIA nForce 420 motherboard with AGP graphics, sound, and Ethernet; and a 20-GB IDE hard disk. In addition, the bike includes a Microsoft SideWinder® USB Game Pad mounted near the leaning post. Proprietary interface electronics link the gaming computer to the bike's computer.
The Reebok CyberRider
The Reebok CyberRider is a PC/Playstation fitness bike - no need to use joy-sticks, controllers or a steering wheel. Exercise users navigate all tasks and actions in the game with their own body-power. Commands for jumping, bracing, changing gears are on the handle-bars. Gaming movement is transferred directly from the sensors on the flywheel.
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